Animation has become a high-commodity skill these days, with technology and animation coming together to make great video games and life-like animated filmmaking. Some of our favorite Disney characters were made with 2D animation, a testament to the importance of its artistic capability. You’ve always been intrigued with animation, and have actually considered getting into the field yourself. To brush up on some of the newer techniques, you’ve been researching online, reading blogs and watching instructional videos for tips, hints and ideas.
But nothing helps you learn faster than starting with the basics. Learn to implement original techniques by investing in books on 2D animation. For a great perspective from a master animator, go with The Animator’s Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators, written by Richard Williams. Williams, an Academy-Award winning animator with 50 years in the business, gives a comprehensive look on all things animation. His innovative and progressive work has made him a leader in the industry, teaching students all over the world in sold-out master classes how to perfect their art. Whether you’re entering at a beginner or advanced level, this text is the perfect start for books in 2D animation.
Another valuable resource, Steve Robert’s Character Animation Fundamentals: Developing Skills for 2D and 3D Character Animation will expand your animation horizons, taking you from 2D to 3D concepts with ease. Learn to develop characters with the industry’s best practices, breathing life into your animations. You can get help focusing on mastering your traditional processes, such as weight and balance, timing and walks, to really see your artistic vision come to light.
For the best books on 2D animation, start with these resources to hone your creative talent. Who knows, maybe one day you’ll be one of the master gamer animators.